Posts Tagged ‘point cloud’

Rendering results with Meshlab

Posted: 26th February 2012 by hackengineer in Computer Vision
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Meshlab is pretty great for 3D point clouds and its free!  Here are a few steps that help really make the point clouds look good. Open Meshlab and open the .xyz file from the 3D camera Delete any points that look like they dont belong ( if you only see a small group of points […]

Structured Light vs Microsoft Kinect

Posted: 26th February 2012 by hackengineer in Computer Vision
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So why use Structured light?  Turns out there is a tradeoff between depth resolution vs refresh rate.  Structured light can provide lots of depth detail (dependent on camera/project resolution) but doesn’t work well with fast moving scenes.  Kinect, on the other hand, provides decent depth maps and can handle dynamic scenes.  So if you want […]